Disney Researchers Unveil REVEL, Wearable Technology That Enhances Sense Of Touch #AR
REVEL is a new wearable tactile technology that modifies the user's tactile perception of the physical world. It can add a layer of artificial tactile texture to almost any surface or object, with very little if any instrumentation of the environment. As a result, REVEL can provide dynamic tactile sensations on touch screens as well as furniture, walls, wooden and plastic objects, and even human skin.
REVEL is based on Reverse Electrovibration. It injects a weak electrical signal into anywhere on the user's body, creating an oscillating electrical field around the user's skin. When sliding his or her fingers on a surface of the object, the user perceives highly distinctive tactile textures that augment the physical object. Varying the properties of the signal provides a wide range of tactile sensations.
(via YouTube DisneyResearchHub)
(article http://www.crazyengineers.com/disney-researchers-unveil-revel-technology-2509/)redOrbit (http://s.tt/1kbtD)Enid Burns for redorbit.com – Your Universe Online
Disney has a long history with augmented reality, beginning with some of the attractions in its theme parks. Now a Disney unit, Disney Research, is ready to present a number of new augmented reality technologies later this week in Los Angeles at SIGGRAPH 2012, the International Conference on Computer Graphics and Interactive Techniques.
The first technology Disney plans to present is REVEL technology. Developed by Disney Research in Pittsburgh, the technology uses reverse electrovibration to provide tactile feedback to a touch screen or even ordinary objects. The technology will provide haptic feedback to games, apply texture to projected images on surfaces, and even create “please touch” museum displays. Reverse electrovibration can also help the disabled by projecting texture onto walls to provide direction signals or provide other information.